Attention customers:

Our internet providers will be doing a general maintenance which may affect the internet speed throughout this weekend (from midnight est on saturday september 27th until monday september 29th at 3:00 pm est). The connections to our servers may be affected. As a precautionary measure we recommend you to place your wagers as soon as possible so you don`t miss any games. Remember you can always reach us at our toll free numbers. Feel free to read the announcement made by the superintendency of communications in the following link: Click Here

We apologize for any inconvenience, unfortunately it is a situation beyond our control.
Thank you for your patience and understanding,

Management.

BETTING RULES

  • We reserve the right to limit or refuse any wager prior to its acceptance.
  • Minimum wager $25 by phone, $10 by Internet, Maximum wager is $5,000 by phone, $500 by Internet.
  • BAD LINE RULE We will not accept wagers on events posted with obvious or gross line errors. Management also reserves the right to cancel any wager made on an obvious "bad" line whether due to software or human error.
  • Members should check their account balance on a weekly basis at the minimum.
  • Members must state their PIN and password to the sports consultant prior to obtaining a line or placing a wager.
  • Account balances are verified by the sports consultant. Any discrepancies will be corrected by the customer service department.
  • Deposit players may withdraw their bonus money after they have actively wagered for at least 30 days from the date of their deposit and once they have placed the total of their deposit + bonuses + fees into action four times (also called a 4-Time Roll Over).
  • We keep track of all wagers by telephone. Any discrepancies with regard to wagers will be resolved by the tape recording of the transaction, and that recording shall serve as the final determination of the dispute and all wagers will be adjusted accordingly.
  • "READ BACK IS FINAL" when the sports consultant reads back the wager and says "If all of the plays just stated are correct, please state your PIN and Password". It is the customer's responsibility to correct any errors during the readback. Once the plays are confirmed they are final. In the event that the customer does not hear the read back due to technical difficulties, it is the customer's responsibility to call back immediately to confirm the plays. Otherwise the wagers will be voided.
  • All disputes will be settled by management in a timely manner.
  • We reserve the right to add, delete or change house wagering rules or payoff odds at any time.
  • The placing of wagers by anyone under 18 is prohibited.
  • Las Vegas Rules apply to any wager or discrepancy not covered by the rules and regulations here specified.
  • In order to have action, the game must go:

    Football (College - Pro) 55 min. of play
    Basketball (Pro) 43 min. of play
    Basketball (College) 35 min. of play
    Hockey (Pro) 55 min. of play
    Boxing (Pro - amateur) 1st round bell
    Other sports (W/time-limits) 5 min. of play remaining
    Baseball (Home Team Winning) 4 1/2 innings complete
    Baseball (Visitor Winning) 5 innings complete
    Baseball (Total Runs-Home team winning) 8 1/2 innings complete
    Baseball (Total Runs-visitor winning) 9 innings complete
  • All sporting events must be played on the date as scheduled unless otherwise specified. Any event postponed or rescheduled will automatically constitute " No Action".

    When wagering on totals, overtime periods are counted in the final score, unless otherwise specified.
  • The home team is always listed as the bottom team unless otherwise specified.
  • Buying points: You may purchase 1/2 points in football and basketball, at a cost of 10% juice, up to two points.

 

Points lay/get
1/2 120/100
1 130/100
1 1/2 140/100
2 150/100

When buying on or off 3 in football (NFL) there is an additional 20% juice.

When buying on or off 7 in football (NFL) there is an additional 15% juice.

Football and Basketball Note: In Football or Basketball, customers CANNOT leave open spots in any of our special teasers.

 

 

Baseball wagering rules

  • Games are official after 5 innings of play unless the home team is winning after 4 1/2 innings.
  • After 4 innings of play, if the game is called or suspended, the final score is determined after the last full inning of play unless the home team scores to tie or take the lead in the bottom half of the inning, in which case the winner is determined by the score when the game is called.
  • Suspended games do not carry over to the following day.
  • When wagering on total runs (over/under) the game must go 9 innings (8 1/2 if the home team is winning).
  • Wagers on total runs are refunded in the event of a pitching change.
  • Run line wagering rules are the same as those for baseball totals (the game must go 9 innings or 8 1/2 if the home team is winning).
  • When betting listed pitchers, both pitchers must start in order to have action.
    In Baseball, a wager on a Run Line or a Total will always be with the Listed Pitchers, therefore if there is a Pitcher change, the wager will be NO ACTION.
  • Baseball wagers will be accepted as follows:
    a. Action-Team against team, regardless of starting pitcher.
    b. One specified pitcher - A wager on or against a specified pitcher, regardless of the other starting pitcher.
    c. Both specified pitchers - A wager that specifies both starting pitchers as advertised, any change constitutes "No Action".

    Note: The starting pitchers are determined after the first pitch. In the event of a pitching change prior to the game, the money price may be adjusted.
  • Parlays or if bets with Runline to total on the same game are NOT allowed.
  • Baseball Notes: If a game is called or suspended after 4 1/2 innings of play the score is determined after the last full inning of play, unless the home team scores to tie or win in the bottom half of the inning, in which case the winner is determined by the score when the game is called. When betting listed pitchers, both pitchers must start in order to have action.
    In Baseball, a wager on a Run Line or a Total will always be with the Listed Pitchers, therefore if there is a Pitcher change, the wager will be NO ACTION.

  • *** Rules Exception ***

  • MLB Post Season Games that are suspended (not cancelled), bets will carry over until the game is ruled final. This Rule Exception only applies to MLB Post Season Games and not regular season games.
  • Example: Texas and Tampa score is 1-2 in the top of the 8th and Texas scores a run to tie the game 2-2. Now the game is suspended due to rain and scheduled to resume 2 days later. In this case all bets pending will remain pending until the game is completed and ruled final.

    If you have any questions or doubts, please do not hesitate and call us.

 

HOCKEY

  • We offers both American and Canadian lines in hockey.
    Canadian line:
    EX.
    Sharks 1/2 +130
    Kings + 1/2 -150
  • Sharks are minus a half a goal plus 130 and the Kings are plus a half a goal minus 150.
  • American line: Regular Money lines.
  • Wagering is accepted on the total goals scored. Overtime period counts towards the final score.
  • Penalty Shootouts are expressly considered part of overtime. If a Penalty Shootout is contested, the winner will be credited with an extra goal.
  • Parlays or if bets with Puckline to total on the same game areNOTallowed.

Straight wagers

  • All straight bets pay 11/10 unless otherwise specified.

Parlays

    Football & Basketbal
  • The parlay odds change when using a "money line" in Baseball and other events. In case of "no action" or "tie" parlays revert to the lower number of teams payoff.
  • Baseball
  • The maximum payoff on baseball parlays is dependent on the number of teams selected. Please refer to our main Rules page to review the specific max payout of parlays.
  • Half Time Wagers
  • You can wager on the first half of all pro and selected college games, including sides and totals. Half time lines are also available on all pro and selected college games. Half Time Lines Include Overtime
  • On certain games we offer quarter lines. Unlike the second half of the game, the 4th quarter line DOES NOT INCLUDE OVERTIME!!.
  • If Bets and Reverses

  • Double Action: if the first pick wins, ties, cancels, or is suspended, you have action on the second pick and so on.
  • Single Action: only if the first pick wins, you have action on the next pick and so on.
  • For reverses it works exactly the same.

TEASERS

  • NFL Teasers:

 

6 POINT

6 ½ POINT

7 POINT

2 TEAMS

110/100

120/100

130/100

3 TEAMS

100/160

100/140

100/120

4 TEAMS

100/260

100/240

100/200

5 TEAMS

100/450

100/400

100/350

6 TEAMS

100/700

100/600

100/500

 

  • COLLEGE Teasers:

 

6 POINT

6 ½ POINT

7 POINT

2 TEAMS

100/100

110/100

120/100

3 TEAMS

100/160

100/140

100/120

4 TEAMS

100/260

100/240

100/200

5 TEAMS

100/450

100/400

100/350

6 TEAMS

100/700

100/600

100/500

 

  • Note: You can mix college and pro teams when playing teasers!!, however it will be taking the NFL prices
    A tie on a three or more team teaser reduces the teaser to the next lowest payoff. Example: A four teamer becomes a three teamer, etc. A tie and a winner on a two team teaser is no action, a tie and a loser on a two team teaser is a loser.
  • 2 Team Teaser:  TIE + WIN = NO ACTION
  • 2 Team Teaser:  TIE + LOSER = LOSER
  • Special Teasers:

10 Point Special Teasers  : 125/100

  • Always 3 teams
  • Always 10 points (NFL, NCAA FB)
  • Ties lose
  • Sides and totals (Max 2 totals)
  • NO Open Spots

13 Point Special Teasers : 140/100

  • Always 4 teams
  • Always 13 points (NFL, NCAA FB)
  • Ties lose
  • Sides and totals(Max 2 totals)
  • NO Open Spots

 

Official game pertaining to NFL/ STANDARD teasers:
In the case of a postponed/ canceled / or change of venue game included in a NFL or STANDARD teaser, that game will be graded as "no action" within that teaser and the NFL or STANDARD teaser will revert to the next level payoff teaser, (ie: a four team NFL/ STANDARD teaser will revert to a three team teaser as the postponed game will be no action). Two team teasers will follow tie/ win "no action" tie / loss "Loser" rule.

Official Game pertaining to SPECIAL TEASERS:
SPECIAL TEASERS official game policy is a SPECIAL TEASER with a postponed game with all other selections winners the teaser is "no action", however SPECIAL TEASERS with a postponed game and a loser will be graded as a loss.

 

  • BASKETBALL Teasers:

 

4 POINT

4½ POINT

5 POINT

2 TEAMS

110/100

120/100

130/100

3 TEAMS

100/180

100/160

100/150

4 TEAMS

100/300

100/250

100/200

5 TEAMS

100/450

100/400

100/350

6 TEAMS

100/700

100/600

100/500

 

  • Note: You can mix college and pro teams when playing teasers!!
    A tie on a three or more team teaser reduces the teaser to the next lowest payoff. Example: A four teamer becomes a three teamer, etc. A tie and a winner on a two team teaser is no action, a tie and a loser on a two team teaser is a loser.
  • 2 Team Teaser:  TIE + WIN = NO ACTION
  • 2 Team Teaser:  TIE + LOSER = LOSER

Note:  You can tease a basketball game to a football game, however it will be taking the highest risk amount.  Ex: 2 Team Teaser:  NBA Team + NCAAFB Team  -110/100

 

Special Teasers:

8 Point Special Teasers  : 120/100

  • Always 3 teams
  • Always 8 points (NBA, NCAA BK)
  • Ties lose
  • Sides and totals
  • NO Open Spots

10 Point Special Teasers : 140/100

  • Always 4 teams
  • Always 10 points (NBA, NCAA BK)
  • Ties lose
  • Sides and totals
  • NO Open Spots

 

BASEBALL Proposition

  • First-Half Wagers (5 innings):

    1. All wagers on baseball first halfs (5 innings) will be decided on the basis of the score at the end of five full innings.
    2. If a game does not go five full innings, all first-half wagers (5 innings) will be cancelled.
    3. Once 5 full innings have been completed, all wagers on the first half (5 innings) will stand.
    4. All first-half wagers (5 innings) must list both pitchers. If either listed pitcher does not start, wagers on the first half (5 innings) will be cancelled.

    Baseball Grand Salami:

    1. The Baseball Grand Salami will be decided by the total runs scored in all major-league games scheduled for that day.
    2. All scheduled games must go at least 9 innings (8 1/2 if the home team is winning). If any scheduled game is canceled or stopped before the completion of 8 1/2 innings, all wagers on the Baseball Grand Salami will be cancelled.
    3. No pitchers will be listed for the Grand Salami; all wagers will have action regardless of the starting pitchers.

    MLB Runs, Hits and Errors (MLB R-H-E):

    1. All MLB R-H-E wagers will be graded using the sum of Runs, Hits and Errors as grading factors.

    For example,

     

    Runs

    Hits

    Errors

    LA Angels

    2

    6

    3

    Cleveland

    14

    10

    0

    will result in a MLB R-H-E score of LA Angels 11, Cleveland 24 = total of 35.

    1. When wagering on MLB R-H-E totals (over/under) the game must go 9 innings (8.5 if the home team is ahead) to have action. If a game is called or suspended in extra innings, the score will be determined after the last full inning played unless the home team scores to tie in the bottom half of the inning in which case the score is determined at the time the game is called.
    2. For all MLB R-H-E wagers both listed pitchers must start. A pitcher is deemed a starter after throwing the first pitch to the opponent's first batter. If a listed pitcher doesn't start all wagers will be refunded.

    MLB Prop Rules:

    1. MLB Propositions will be graded using the results listed atwww.mlb.com.
    2. On player props, the player must start the game or the pitcher must throw one pitch for the wager to have action.
    3. “Team to score first”, “yes/no score in 1st inning”, “ team to hit 1st double, triple or Home Run” are graded as soon as that occurs . The bet is final even should the game be rained out or suspended.
    4. On total runs scored by team, the game must go 9 innings (8.5 if the home team is ahead) to have action.
    5. The listed pitchers must start the game for any props to have action.
    6. For head to head matchups between players, both players must start the game for the prop to have action.
    7. On Total Bases Propositions, the listed pitchers and both players must start. A batter is only credited for bases if he hits a single (1), a double (2), a triple (3) or a home run (4). A walk, hit by pitch, error, balk, sacrifices, fielders choice or passed ball do not count. The batter must hit the ball and make it to first base without an error being committed. If he hits a single, for example, and makes it further than first on an error, he is only credited with a single (1 base).
    8. Pitcher propositions "Total Runs Allowed" include both earned and unearned runs.
    1. Involving multiple players from each team, such as Player to score the 1st run or record the 1st RBI, all players are action unless otherwise specified on the wager. In pool events all players are action.

 

FOOTBALL proposition

  • NFL Propositions will be graded using the results listed atwww.NFL.com
  • NCAA Propositions will be graded using the results listed atwww.ESPN.com
  • For player propositions: The quarterback must have at least one passing attempt and the runningback must have at least one rushing attempt for the wager to be action. In wagers involving total receptions and total receiving yards the player must play for action, and if he doesn't have a catch the wager stands and it is considered as zero yards (under wins).
  • For wagering purposes, defensive points do not include PATs (Points After Touchdowns).
  • Involving multiple players from each team, such as “Player to score the 1st TD”, all players are action unless otherwise specified on the wager. In pool events all players are action.
  • Overtime counts on football propositions. The 4th Quarter, however, does NOT include Overtime. Only the actual points scored in the 4th quarter count towards a 4th Quarter wager.
  • Football propositions such as:
    1. Team to score first,
    2. Team to receive the opening kickoff,
    3. Team to get the first 1st down,
    4. Team to punt first,
    5. YES/NO score in 7min 30sec or 2, 4 or 5 minutes of 1st, 2nd, 3rd, 4th, quarter
    6. First score of the game: Touchdown/Field goal or Safety,
    7. Teams first score of the game: Touchdown/Field goal or Safety,
    8. Team to make the 1st successful FG,
    9. Team to miss the first FG,
    10. Team to record the 1st QB sack
    11. First turnover of the game,
    12. YES/NO special teams or defensive TD score,
    13. Player to score a TD 1st,
    14. QB to throw a TD 1st,
    15. To happen 1st for QBs

are graded as soon as that occurs.

 

  • For other football propositions the game must go 55 minutes for action, such as:
  • Team to score last,
  • Last score of the game: TD / FG or Safety
  • Teams last score of the game: TD / FG or Safety
  • First turnover of the game,
  • YES/NO special teams or defensive TD score
  • Team to Have MOST 1st DOWNS,
  • Team to Have the LONGEST FIELD GOAL,
  • Team to Have the LONGEST KICKOFF RETURN ,
  • Team to Have the LONGEST PUNT RETURN,
  • Team to Have the LONGEST TOUCHDOWN,
  • Total FIELD GOALS made in the game by BOTH TEAMS,
  • Teams Total points scored in the game,
  • Total PUNTS in the Game,
  • Total QB SACKS Made by BOTH Teams,
  • Total TOUCHDOWNS Made in the game by BOTH TEAMS,
  • Total Player Propositions,
  • Special rules on football propositions:
    • The First Turnover of the game: On fumble, it has to be lost fumble recovered by an opposing team, not be same team.
    • Will either team score 3 unanswered times in game: Extra point and 2 point conversions does not count as a score.
    • Team to have the longest FG, longest kickoff return, longest punt return, longest touchdown: If yardage is tied for both teams, wagers have no action.
    • Team to have longest touchdown: Offensive, Defensive or Special teams counts.
    • FIRST Team Offense to cross 50 Yards Line: Punt Return, Kickoff Return, Fumble Recovery or Interception Return don't count towards wager, teams offense has to cross the 50 yards line for wager to be official.
    • Team to make a 3rd Down Conversion FIRST: If the 1st Down happens via Penalty, wager is a winner.
    • Team to USE a TIMEOUT 1st in the game: If Team loses a Coaches Challenge and is charged a Timeout and this is the 1st Timeout in the game, wager is graded a winner.
    • FIRST Team to be Penalized for PASS INTERFERENCE: Wager is on which team will be called for Defensive or Offensive Pass Interference (penalty) first in the game. If penalty happens on the same play, wager becomes 2nd Defensive or Offensive Interference penalty.
    • FIRST Team to get called for a HOLDING PENALTY: Team to have Defensive or Offensive Holding Penalty called on them first. If both teams have offsetting holding penalties on the same play, 1st holding penalty is a winning wager.
    • FIRST Punt of the game: Player catches ball & ball hits the ground or fumbles ball = Ball Hits Ground is winner. Ball has to go out of bounds in air & land out of bounds, if not, Ball Hits Ground is a winner. Touchback, ball must be placed on Opponents 20 yard line for winning wager.
    • Total number of different players to score: Wager is on how many team players will score in game. Any score by a player counts towards wager. FG, TD, Safety count as a score. Extra Point and 2 Pt Conversion don't count towards wager.
  • In NFL Regular Season wins and Team vs team regular season wins: teams must play all 16 Regular season games for action. Wager is for Regular Season Only.
  • In Odds to win the NFL MVP: All wagers have action. If a player withdraws (due to injury, illness, etc.), prior or during the football season all bets still have action.
  • In NFL Season player propositions (Most passing yards, most rushing yards and most receiving yards): Wager is for Regular Season ONLY. All wagers have action.
  • In NFL Regular season player vs player proposition:Most Touchdown passes thrown:Both players MUST play in teams opening game for action. Wager is for Touchdown Passes ONLY. Wager is for Regular Season Only.
  • In NFL Regular season player vs player proposition:Most Touchdowns Scored:Both players MUST play in teams opening game for action. All Touchdowns count towards wager. Wager is for Regular Season Only.
  • In NCAA Football Regular Season wins: Wager is for Regular Season Games Only. Conference Championship games and Bowl games are NOT included. Team must play every scheduled regular season game for action.
  • In NCAA Conference championships: If Ties, winner is team selected 1st by BCS.
  • In NCAA Divisional: The team participating in the conference championship game will be considered to have won that division.

hockey proposition

  • NHL Propositions will be graded using the results listed at www.NHL.com
  • Player Propositions:For Total Player Points, both goals and assists are included. For grading purposes, Penalty Shootouts are NOT included.
  • “Team to score first” and “yes/no score in 10 minutes” are graded as soon as that occurs.
  • Overtime counts on hockey propositions.

 

basketball proposition

  • NBA Propositions will be graded using the results listed at www.NBA.com
  • NCAA Propositions will be graded using the results listed at www.ESPN.com
  • For Player Propositions: The player MUST PLAY in game for the wager to have action.
  • Overtime counts on basketball propositions.

Regular Season Wins

  • NFL: Team must play 16 regular season games for action
  • NCAA FB: Team must play every scheduled regular season games for action. Conference championship games and Bowl games are not included.
  • MLB: Team must play at least 160 regular season games for action. Any Regular season playoff game do not count towards wager.
  • NBA: Team must play 82 regular season games for action

 

Soccer Rules

  • If a match is suspended before full time is reached, and not completed the same day, wagers on the outcome of the match are considered void and all wagers will be refunded.
  • Money line wagering on soccer offers a draw line as well as sides. In the event of a draw example: (1-1), all bets on either of the sides will be graded as losers. Again, in the event of a draw, only wagers placed on the draw line will be graded as a win. This rule does not apply to bets placed on the spread.
  • The result of the game is decided after 90 minutes of play plus injury time. Extra time / overtime / golden goal is not taken into consideration for soccer bets unless otherwise stipulated.
  • If any match is abandoned or postponed all bets will be void unless the relevant marked result has already happened. For example, "first goal scorer" betting will stand if a goal has already been scored.
  • Where a venue is changed, bets will stand unless the game is to be played at the original away team's ground in which case all bets will be void.

 

GOLF GENERAL

  • If the start of a round is delayed, or if play during a round is suspended, all pending wagers will remain valid for 48 hours. If the postponement lasts more than 48 hours, all pending wagers will be canceled and the money refunded.
  • Wagers on a golfer who does not play in the tournament are graded as No Action.
  • A golfer is deemed to have played once he or she has teed off. In the event of a player withdrawing after having teed off, wagers on that player will be consider a loss.
  • Wagers will be settled using the official tournament and match results (including final match correct score and individual match betting). This includes a match which finishes early, either by agreement of the players or because of injury.

Outright Betting (Tournament Winner):

  • The "Field" includes all players not offered by name.
  • All outright bets are settled on the player winning the trophy. The result of play-offs is taken into account.
  • if a tournament does not go the specified number of completed holes (usually 72) and is shortened by the tournament officials, the leader at the end of the number of holes specified by the officials will be the winner, unless there is no further play or only part of a round completed after a bet has been placed, in which case that bet will be canceled.
  • In the event that two or more golfers are tied for the lead at the end of regulation play, a sudden death playoff is normally used to determine the winner of the tournament. In this case, the winner of the playoff is the winner for betting purposes. All other golfers in the playoff will be graded as second-place finishers.
  • In the event of a tie for a finishing position, the tied position will count; for example, if five players tie for eighth place, all five will be considered to have finished eighth.
  • In some tournaments, tournament officials may have the individuals play a specified number of playoff holes to determine the tournament winner. In this case, the golfer with the lowest score after completing the specified number of holes will be declared the winner, and all other golfers in the playoff will be graded as second-place finishers.

Golf Matchups:

  • In head-to-head matchups, both golfers must tee off in order to have action.
  • Players are paired for betting purposes only. The player with the lower score over the entire tournament is the matchup winner.
  • In 1st Round matchups, the player with the lower score in the 1st round ONLY (usually 18 holes) is the matchup winner
  • Settlement will be on the player achieving the highest placing at the end of the tournament. If the number of rounds played is reduced, as in the case of bad weather, bets stand providing that an official tournament winner is declared.
  • If one player misses the cut, the other player is deemed the winner. If both players miss the cut, the lowest score after the cut has been made will determine the winner.
  • If a player is disqualified or withdraws after starting, either prior to the completion of two rounds or after both players have made the cut, the other player is deemed the winner.
  • If a player is disqualified during either the 3rd or 4th rounds, when the other player in the match bet has already missed the cut, the disqualified player will be considered the winner.

To Miss/Make The Cut:

For some tournaments we may offer prices for players to make the cut (take part in the final rounds), or miss the cut (fail to qualify for the final rounds).

Finishing Position of a Named Player:

In the event of a tie for a finishing position, the tied position will count, eg. a tie with 5 other players for 8th place will count as a finishing position of 8.

Group Betting:

  • The winner will be the player with the lowest score at the end of the tournament (or after the cut if all players miss the cut), playoff included.
  • In the event of a tie, the winner will be the player with the lowest score for the final round.
  • If a player does not tee off all bets on that group will be void and monies refunded.

 

AUTORACING

  • Postponements:

    1. If a race or qualifier is postponed for any reason, all wagers will remain valid for 48 hours. If the postponement lasts more than 48 hours, all wagers will be canceled and the money refunded.

    NASCAR Races:

    1. The Official NASCAR winner of the race shall be the winner of the race for wagering purposes; this includes all races which are halted prematurely for any reason.
    2. In head-to-head matchups, both drivers must start the race in order for the wager to be considered "action".
    3. If a starting driver who has completed at least one lap is replaced during the race by another driver for any reason, the starting driver will be awarded the finishing driver's position at the end of the race.
      Example:Driver JONES starts the race, completes 8 laps, but leaves the race due to injury, and then replacement driver SMITH finishes the race and places 10th.In the race standings, driver JONES would be credited with a 10th place finish.
    4. Disqualifications that occur more than 30 minutes after the race has ended are not recognized for wagering purposes.

    Formula 1:

    1. Wagers on a driver will be in effect if, and only if, the driver lines up on the official starting grid after the warm-up lap.
    2. The podium positions will be used to determine 1st, 2nd and 3rd for betting purposes.
    3. In head-to-head matchups, both drivers must start the race in order for the wager to be considered "action".
    4. In two-way matchups, if both drivers fail to complete the race, the driver completing the most laps will be deemed the winner. If both drivers retire on the same lap, wagers will be settled on the official FIA classification at the time of the podium presentation.
    5. If a driver fails to take part in the qualifying session then all bets on that driver will be void. This event will be settled on official times as recorded by the FIA and will not be affected by any subsequent penalties or demotions.

BOXING

  • Wagering on boxing is done by laying or taking money line odds:
    The Minus (-) indicates the favorite.
    The Plus (+) indicates the underdog.
  • When the bell sounds to begin the first round, the bout will be considered official for betting purposes, regardless of the scheduled length or title.
  • If the scheduled length of the match is changed, all prior wagers on the number of rounds the bout will last will be graded as 'No Action'.
  • Each round is three minutes in duration; a half-round is defined as ninety seconds.
  • For wagering purposes, the disqualification of a boxer during a match will be counted as a knockout by his opponent.
  • Total of Rounds:Customer will either go over or under a number of rounds in which the fight will be finished.
  • For example; on the total of rounds the line is 4.5. If a player takes the over, he's saying that the fight will last more than 4.5 rounds. That would be 4 full rounds and the first 90 seconds into the 5th round.
  • Correct Result Wagering:Players can wager on which boxer will win the fight and the manner in which the fight is won. A KNOCKOUT includes Technical Knockouts (TKO) and Disqualifications (DQ). A DECISION is determined to be anytime the judge's scorecards are used to determine the winner of the bout regardless of the round in which this occurs. If the fight ends in a Tie, wagers on the draw will be paid, while wagers on “no draw” and on both fighters will be lost. If any of both fighters wins, wagers on “no draw” plus the fighter (that wins the fight) will be considered winners, the rest losers.
  • Las Vegas wagering rules will be used for any situation not covered here.

Tennis (ATP-WTA)

    1. 1. Head to head Matchups
      1. a. The tennis match must be completed for wagers to stand. If a tennis match is not completed because of a player retirement or disqualification, all set wagers will be considered no action.
    2. 2. First Set Betting
      1. a. First set must be completed for wagers to stand. If the first set is not completed because of a player retirement or disqualification, all wagers will be considered no action.
    3. 3. Sets Betting
      1. a. The tennis match must be completed for wagers to stand. If a tennis match is not completed because of a player retirement or disqualification, all set wagers will be considered no action.

    Delay or suspension:

    1. 4. If a tennis match is completed, all wagers stand as written. A delay in the start of a match will not affect the standing of wagers, nor will a suspension, as long as play is resumed and the match completed.

Olympics

      1. For multi-way futures betting, all events are ALL-IN betting - no refunds on non starters.
        1. If a particular athlete/team has a yes/no (2-way) price to win the gold medal, then that athlete/team must start competition for action.
        2. For Match-Up betting between two athletes / 2 Countries in any event, both athletes /countries must start event for action.
        3. For over/under on a countries total medals within a sport, the total is for both the men's and women's competitions within that area - *Example:* If USA wins 10 medals in men's athletics and 9 in womens athletics, the total medals won by the USA is 19 in Athletics.
        4. Events are official after the original medal ceremony. Any subsequent changes to those results do not count.
        5. For props on individual athletes, competitor must start the first event they are scheduled to participate for action.